Baking textures for Google Earth and Sketchup

Tbaking is the name we use with our new service launched today in the site http://tbaking.in4lines.com. With this new service we want to allow the users that have Google Earth or Sketchup models to improve the quality of the texture models with light and shadows.

Macba museum with baked shadows

Macba museum with baked shadows

The texture baking (or “render to texture”) is not a new technique, it is a common technique in videogames. To render the lighting in the uvmap of the model allows us to use it in real time applications as Google Earth and Sketchup for architectonic models. More info about this technique here.

There are a lot of good models in 3dwarehouse, but usually they haven’t textures with lighting and sometimes the textures don’t let us apreciate the quality of the model. We would like to help with this service all the people to improve their models.

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